Lawn Mowing Simulator 2 FAQ
LMS2 is single-player — Skyhook's pinned FAQ currently has no multiplayer plans (not ruled out later). PS5, Xbox Series and Steam Deck are supported; the store lists Save Anytime. Patch 1 shipped 25 Sep 2026.
Where are FOV, sensitivity, units and grass density?
Open the settings menu in the October 29 build or later. Field of View, First Person Dot, sensitivity and Run by Default are available, and grass density and units are enabled in the menu. Unit choices cover speed, distance, mass and volume. The update also fixes camera settings not carrying between scenes.
Employees will not level up — what changed?
Quality of Life Update 1 (October 29) makes employees rank up when they complete contracts. Install the update, let an assigned contract finish and check the employee's rank. Your company's RP and its location unlocks still use your own contract-reward flow; the employee change is a separate fix.
For a contract that is visibly finished but not marked complete, the same patch fixes the objective display. It does not promise to resolve every achievement issue: Skyhook said further achievement fixes were still being investigated.
Is Lawn Mowing Simulator 2 multiplayer?
No — and Skyhook is not currently planning it. The store page lists the game as single-player. The developer's pinned General FAQ (posted at launch) is the official line: "Currently, we do not have plans to introduce a multiplayer mode but that doesn’t mean we are ruling it out for the future."
A pre-launch community reply that said "online but not at launch" is not the developer position. Treat that as outdated.
Can you save and quit during a job?
The store page advertises Save Anytime, which is the answer to the first game's "finish the whole lawn or lose the session" complaint.
PC save files live here (Skyhook's Technical FAQ, 23 Sep 2026):
C:\Users\%USERNAME%\AppData\LocalLow\Skyhook Games\LMS2
That folder is hidden by default. The *.json files are the save; steam_autocloud.vdf is the Steam Cloud copy. The store also lists Steam Cloud.
Does it come to PS5, Xbox Series and Steam Deck?
Yes. Same-day launch on PlayStation 5 and Xbox Series X|S (announced 1 Sep 2026). Skyhook's Technical FAQ also lists Steam Deck as a supported platform, plus Xbox Play Anywhere on the Series version. PS4, Xbox One and Switch have not been announced.
Patch 1 (25 Sep 2026, Community Announcement) is the first named PC/console content patch. Xbox Series also got a crash-on-launch fix the night of 23 Sep (Post Launch Update 01), and Skyhook confirmed on 28 Sep that the Patch 1 fixes are live on all three platforms — Xbox that morning (patch notes).
How much does it cost?
As of October 30, 2026, with no introductory discount on the public store price:
| Store | Price |
|---|---|
| Steam US | $29.99 |
| Steam EU (DE) | 24,99€ |
| Steam UK | £21.99 |
A few owners of the first game reported seeing 10% off at checkout. That's a player report, not a listed launch sale.
Will it be on Xbox Game Pass?
No announcement. Don't plan around it.
Is there steering wheel support?
Not at launch, and not currently planned. The store confirms full controller support (gamepad recommended, DualShock/DualSense listed). Skyhook's pinned FAQ: native wheel support is not in the plan because LMS1 data showed relatively little use; they say they would rather spend that time on features everyone can use. Not ruled out later.
Can I mod it?
Not supported. Official FAQ: no Steam Workshop, no modding support at the moment, currently no plans. They add that this does not mean it is "completely ruled out or even impossible."
Why does it ask for broadband if it's single-player?
Still unanswered. The Technical FAQ repeats Broadband Internet connection in both Minimum and Recommended PC specs. No official note on whether the campaign runs fully offline.
Are there time limits on lawns?
The store lists Playable without Timed Input. Developer daan_hugo (17 Jun 2026, still the last official word on this) said contract success in LMS2 does not depend on time, with an optional system for players who want a challenge. The optional system's exact launch-build rules are not written up yet.
Launch-week issues — what's official?
Every step has an official pinned post — Launch Snags (23 Sep), Post Launch Update 01 / 02 (24 Sep), Patch 1 (25 Sep), the 28 Sep Thank You update, Patch 2 (29 Sep), the 30 Sep patches — all official tables collected on the patch notes page.
Earlier fixes through October 15: Patch 2 (29 Sep) brought the Steam save fixes and the Pause-menu Respawn; the 30 Sep all-platform patch finished Hotfix 03 on consoles (Respawn, PS5 save fix, performance, screen-tearing) and added D-Pad menu navigation everywhere; the 8 Oct patch (build 1310564) reworked contract screens and collisions, and the 15 Oct hotfix fixed mower sliding and a sell-duplication exploit and tweaked vehicle repair costs. Still officially open: mower handling and collision work (Skyhook says more improvements are coming), and the Steam demo's return.
Player reports (not developer-confirmed): a career can soft-lock if a trimmer and blower are already hanging on the shop rack before you are asked to buy them — several players unstuck it by starting a new career. Another cluster is black screens after naming the company. Skyhook's 28 Sep announcement traces both to broken demo-linked save files (fix in Hotfix 02).





